Object Oriented Programming
3.1. Basics
3.2. Construction
3.3. Destruction
3.4. Signals
3.5. Properties
3.6. Inheritance
3.7. Abstract Classes
3.8. Interfaces
- 3.8.1. Defining Prerequisites
- 3.8.2. Defining default implementation in methods
- 3.8.3. Properties
- 3.8.4. Mixins and Multiple Inheritance